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Thursday, December 20, 2007

Assignment 2



A punch down tool, also called a punchdown tool or a Krone tool (after wiring systems manufacturer ADC krone), is a small screw-driver sized tool used for connecting wiring to a punch down block[1]. The tool consists of a handle with a spring mechanism inside and at the tip a small square piece of metal with a square hole in it. To use the punch down tool, a wire is inserted in between the two metal blades on a punch down block and the punch down tool is pressed down on top of the wire and the two blades on the punch down block. This requires a bit of pressure until with an audible snap the wire is stripped and contact made as it is pushed down between the two punch down block blades.
66 and 110 blocks require different types of blades.




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A 110 block is a type of punch block used to connect sets of wires in a structured cabling system. 110 is also used to describe a type of Insulation-displacement connection used to terminate twisted-pair cables which uses the same punchdown tool as the 110 block.
















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PATCH PANEL -A patch panel is a mounted hardware unit containing an assembly of port locations in a communications or other electronic or electrical system. In a network, a patch panel serves as a sort of static switchboard, using cables to interconnect computers within the area of a local area network (LAN) and to the outside for connection to the Internet or other wide area network (WAN). A patch panel uses a sort of jumper cable called a patch cord to create each interconnection.














Thursday, November 22, 2007

Assignment

CSMA/CD

Short for Carrier Sense Multiple Access / Collision Detection, a set of rules determining how network devices respond when two devices attempt to use a data channel simultaneously (called a collision). Standard Ethernet networks use CSMA/CD to physically monitor the traffic on the line at participating stations. If no transmission is taking place at the time, the particular station can transmit. If two stations attempt to transmit simultaneously, this causes a collision, which is detected by all participating stations. After a random time interval, the stations that collided attempt to transmit again. If another collision occurs, the time intervals from which the random waiting time is selected are increased step by step. This is known as exponential back off.
CSMA/CD is a type of contention protocol. Networks using the CSMA/CD procedure are simple to implement but do not have deterministic transmission characteristics. The CSMA/CD method is internationally standardized in IEEE 802.3 and ISO 8802.3.

Difference of CSMA/CA and CSMA/CD

CSMA/CA is a network contention protocol that listens to a network in order to avoid collisions, unlike CSMA/CD that deals with network transmissions once collisions have been detected.

IP address

An identifier for a computer or device on a TCP/IP network. Networks using the TCP/IP route messages based on the IP address of the protocol destination. The format of an IP address is a 32-bit numeric address written as four numbers separated by periods. Each number can be zero to 255. For example, 1.160.10.240 could be an IP address.
Within an isolated network, you can assign IP addresses at random as long as each one is unique. However, connecting a private network to the Internet requires using registered IP addresses (called Internet addresses) to avoid duplicates.

MAC address

Short for Media Access Control address, a hardware address that uniquely identifies each node of a network. In IEEE 802 networks, the Data Link Control (DLC) layer of the OSI Reference Model is divided into two sublayers: the Logical Link Control (LLC) layer and the Media Access Control (MAC) layer. The MAC layer interfaces directly with the network medium. Consequently, each different type of network medium requires a different MAC layer.
On networks that do not conform to the IEEE 802 standards but do conform to the OSI Reference Model, the node address is called the Data Link Control (DLC) address.

Difference of client and server

Client devices normally request and receive information over the network. Mobile computers and most desktop PCs operate as clients. A server device hosts files, databases, Web sites, or other applications. Server devices often feature higher-powered processors, more memory, and larger disk drives than clients.